Suggested European introduced plate armour, but 'samurais' are already obsolete by this time. Supposed to coincide with the popularization of the matchlock. Maybe that's the bulletproof samurai of Shogun 2, but it doesn't look the same in-game. I don't know the original source for this picture. The Total War: SHOGUN 2 Sengoku Jidai Unit Pack adds 10 new elite units for use across the different game modes of SHOGUN 2. Once you've purchased the content, you will unlock all 10 of these versatile units in single and multiplayer Campaign mode under the conditions stated below.
Originally submitted by Sargent179:I experience like the solution is certainly: Completely Nothing.Significantly though, what are the advantages to armour? It claims to help shield from missiles ánd melee, but nági sam still get sculpted apart from guns simply like anything else. I also obtained the popular armour retainer, and I was yet to discover a recognizable modification in the performance of my meIee gen against foe units.As Destin Faroda stated, it will definitely possess an impact on missiles and protection. He can be an actual modder, so it's not really conjecture.I'd just add that matchlocks basically ignore armor value and the 'shield' value of models. That'h why actually naginata samurai get slaughtered by arquebuse fireplace.So put on't be concerned: it'beds intended to be that way. It's oné of the perks of obtaining matchlock soldiers.Afaik, the just vanilla unit that can stand up to bullets considerably effectively will be 'Day Bulletproof Samurai,' which is usually basically yari samurai with a new skin, complete mempo face officers and such.
They are usually a dlc unit. Originally published by:Vanilla fight mechanics are usually simply terrible and arcadish.For instance, matchlock arquebuses have got a harm worth of 2 and 0 spread which means instant dying and great precision. No wonder armour will be near to worthless in vanilla Shógun II. Yeah thé kill rate of vanilla arquebuses can be way too high likened to history.They have a strike rate of around 70% from what I've observed; irl when you do the math from documented battle trading accounts the strike rate was much less than 1%. It was generally comprehended back then that it required about a man's excess weight in bullets to destroy him.That'h why I don't be concerned so very much about how gradual vanilla position fire can end up being, because two voIleys in vanilla are performing the harm of like 30 great volleys historically, which when you combine with the faster pace of the sport, makes more sense than it normally would.If you figure a 40 minutes. Fight timer corresponds to 16 hrs of an entire day time of wedding irl, after that the higher vanilla kill price over a minute or two (with less volleys) balances out much better than it first shows up.
Shogun's Samurai 1978
But it's still incredibly effective, if you're a stickler for traditional realism. Initially posted by:Isn't anticipating shield to hold up against gunfire will be a little committed?Not always. Darkest dungeon mods. Armor value is actually the just reason matchlocks are ever worthy of getting. Matchlocks are just second-rate to bows vs the majority of the troop varieties in the sport.
Naginata Samurai are one of incredibly few systems countered by MatchIock Ashigaru.By Drop of the Samurai armor is really near to ineffective and the only family that offers any motivation to actually get armored soldiers is definitely Aizu, who will still wish to forget them about 20 works in when the AI starts using much better soldiers with modern rifles. The major benefit Matchlock Kachi have over the much better armed less armored gun users is that they can generally survive being flanked by badly armored cavaly troops. Originally published simply by:Armor worth is literally the only reason matchlocks are usually ever worthy of obtaining. Matchlocks are just substandard to bows vs the bulk of the troop types in the video game. Naginata Samurai are usually one of incredibly few devices countered by MatchIock Ashigaru.Yeah, thát's the various other thing CA do with matchlocks: they significantly decreased their range. It had been already less than historical range when the sport emerged out, but théy nerfed it actually more with patching.Irl matchlocks' efficient range has been basically similar to the yumi. Bows experienced longer range if all you were worried with was putting a photo accurately on focus on; but at the exact same length that an arrow would simply bounce off even leather shield, an arquebuse circular could still significantly maim.So yeah, it's the shield nullification that is usually CA's perk for matchlocks, instead of making them a replacement for bows like irl.
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Originally posted by:Armor worth is actually the only reason matchlocks are usually ever worth getting. Matchlocks are just poor to bows vs the bulk of the troop types in the video game. Naginata Samurai are usually one of incredibly few models countered by MatchIock Ashigaru.Yeah, thát's the various other thing CA did with matchlocks: they seriously decreased their variety. It has been already much less than historic variety when the sport came out, but théy nerfed it also more with patching.Irl matchlocks' efficient range has been basically identical to the yumi. Bows got longer range if all you had been worried with was placing a shot precisely on target; but at the exact same range that an arrow would just jump off even leather shield, an arquebuse round could still seriously maim.Therefore yeah, it's the armor nullification that is CA's perk for matchlocks, instead of making them a replacing for bows Iike irl. I think they proceeded to go a little bit too much with nerfing matchIocks. Yés it's true that some of the greatest products in the sport (Tercios for instance) use matchlocks, but it offers little to do with the actual matchlocks and more to perform with their stats.
Right now in many cases matchlock ashigaru and especially brought in matchlock ashigaru are usually too improper to obtain unless you are facing an military composed pretty much solely of higher shield melee samurai.In exercise, they shed to archers due to decreased variety, reload time and flexibility. They obtain exactly one shot away from on charging cavalry and also then just if they are usually already in formation. They get 1-2 photos off vs charging infantry and then obtain annihilated. They definitely need to promote themselves in purchase to fight due to leading to friendly open fire, and also if you snéak them behind án enemy involved with your troops, more than enough of your matchlocks will miss and strike your men that you might in fact boost your deficits.
Actually if you use them vs high armor soldiers like you are intended to, you can operate into a lot of circumstances where they aren't even remotely near to being the most practical method of dealing with them credited to their low variety and versatility.Actually as Otomo I sponsor archers rather of matchlocks untiI I can obtain Tercios. Oddly a clan like Shimazu who changes to Christianity in fact pays less per brought in matchlock than Otomo does, making them probably cost effective good enough for general use.
Weapons are Weapons.This isn't a situation of shield being worthless, it is definitely a case of trying to make use of it against THE a single hard reverse to it in history (something actually Western dish armor demonstrated ultimately unequal to, and that stuff was considerably more powerful to what the Western had). There't a cause the Japan have got a near-mythical captivation with weapons (get a appearance at.oh.
Half the moments Kurosawa produced), because on the traditional Japanese feudal battlefield they had been all but UNST0PPABLE if they hit. You didn't have points like you noticed in the Western, where on occasion armored knights could.POSSIBLY. container a shot or two and nevertheless move over a hostile formation.Rather, look more than at how the armor wielders preform ágainst arrows and particularly in melee.
They are usually notably more durable than their unarmored compatriots. Not really as much as-say- top tier armor in Ancient rome 1 or Medieval II, but remarkably so.